Houdini 20.5 Nodes Geometry nodes

Packed Disk Edit geometry node

Editing Packed Disk Primitives.

Since 15.0

This SOP can be used to edit both Packed Disk primitives and Packed Disk Sequence primitives.

Packed disk primitives contain an unexpandedfilename intrinsic which governs which file on disk they load from. This operation allows you to easily perform regular expression replacement on that property. This can be used to re-home primitives with absolute paths to new locations.

When editing a Packed Disk Sequence primitives, the SOP lets you choose which index of the sequence to use. The index can be a floating point number, which will blend between different disk files during rendering.

Note

Packed disk primitives also contain a filename intrinsic. This is what the filename got expanded to. It is read-only, to adjust it one must instead write to the unexpandedfilename intrinsic.

Parameters

Group

The group of primitives affected by the operation.

Source Pattern

The pattern to match for replacement.

Destination Pattern

The pattern to replace the source pattern with. Note that Houdini will expand any variables prior to using as a destination pattern. A destination pattern of $HIP will thus not result in $HIP in the unexpandedfilename, but will result in the full expanded path. Use \$HIP to get the variable $HIP embedded.

Expand Filename

When a packed disk primitive wishes to read the geometry it has to know if the value in unexpandedfilename needs to be still expanded. Usually the File SOP will have fully expanded, so this is turned off. However, if you wish to embed a variable such as $HIP you need to turn this on.

Note if your filename contains any $ characters you will have to have this off to avoid double-expansion. But for most file names it is safe to leave it enabled.

Sequence Index

When editing a packed disk sequence, this index selects which disk file will be rendered. The fractional component of the index will determine the blending amount between disk files that have matching topology.

See also

Geometry nodes