Houdini 20.0 Nodes Geometry nodes

Split geometry node

Splits primitives or points into two streams.

Since 14.0

Split is designed to divide your geometry into two separate streams, the portion that matches the group and the portion that doesn’t.



Subset of the input geometry to send to the first output.

Group Type

The type of entities to split.

Guess from group

Infer which type of entity to split based on the contents of the group.


Split points.


Split primitives.

Invert Selection

Negates the sense of the selection. Instead of sending things that match on the first output, send things that match as the second output.

Delete Unused Groups

Remove any groups that are left empty after deleting points/primitives.

See also

Geometry nodes