Houdini 20.0 Nodes Geometry nodes

Labs Terrain Layer Export geometry node

The terrain layer export SOP exports a heightfield with the correct settings for Unreal.

The terrain layer export SOP exports a heightfield with the correct settings for Unreal. It does so by properly orienting the heightfield prior to export, and also remaps it into the expected range (0-256). This tool is designed to work together with Terrain Layer Import.

Parameters

Export

Save to Disk

This will export the heightfield to disk.

Host

This allows you to specify if the tool is being used to export a heightfield from Houdini, or Houdini Engine. This is important to have correct in order to prevent rotated heightmaps. The tool should automatically detect what the host is, but its recommended to confirm manually.

Layer Prefix

This is the prefix used for exporting the heightfield maps.

Heightmap Name

The name used for the heightmap.

Export Folder

This is the folder on disk that the extracted maps will be exported to.

Tiling

Divide into tiled maps

This enables/disables the exporting of maps as tiled maps.

Tile Method

This controls how the heightfield will be cut up into tiles. Either based on size, or on absolute number of chunks.

Tile Size

When Tile Method is set to Tile Size, this controls the resolution used for cutting up the heightfield into tiles.

Number of Tiles

When Tile Method is set to Number of Tiles, this controls the number of tiles the heightfield will be cut up into.

Tile Overlap

This controls the number of shared voxels that will overlap on the tile borders.

File Naming

Determines the file naming used for each tile. Either based on UDIM, UV Tile, Frames or XY Tile.

UDIM Stride

Limits the maximum number of UDIM stride width used.

Pad Tile Numbers

The padding used for tile numbers.

Layers

Export All Layers

Enables/Disabled the exporting of all maps as opposed to filtering them using the “Export Layers” multiparm.

Export Layers

Allows you to manually specify which layers you want to export.

Name

This allows you to specify the name used of the heightfield primitive that has to be exported.

Geometry nodes