Houdini 21.0 Nodes Geometry nodes

Labs Attribute Normalize Float 1.0 geometry node

Normalizes floating-point attribute values to a specified range.

This node evaluates the minimum and maximum values of the specified attribute across the chosen element class and remaps the values accordingly. Normalization can be followed by an optional user-defined remapping stage, allowing further shaping of the output distribution without recomputing the original range.

Original range information can be preserved as detail attributes for debugging or downstream reference.

Parameters

Class

The geometry element class the attribute belongs to.

Attribute

The floating-point attribute to normalize.

Rename Attribute

Renames the output attribute.

New Name

The name assigned to the output attribute when Rename Attribute is turned on.

Keep Original Attribute

Preserves the original attribute when renaming.

Visualize Output

Visualizes the normalized result using color.

Remap Output

Output Range

The target range used for normalization.

Remap Output Values

Enables remapping of the normalized output using a ramp.

Output Values over Input Range

Ramp used to remap normalized values.

Metadata

Output Original Min/Max Values

Outputs the original minimum and maximum values as detail attributes.

Detail Attribute Prefix

Prefix used for naming the generated detail attributes.

Visualization Ramp

Ramp used to visualize the normalized attribute.

See also

Geometry nodes