The RBD Match Transform extracts the transform for each piece defined per name primitive attribute, given an untransformed reference geometry in the fourth input, and applies them to the geometry and constraint points with a corresponding name attribute.
The transforms will be extracted from the first input’s modified geometry.
The transforms will be extracted from the third input’s modified proxy geometry.
When disabled, the constraint geometry will be unaffected. When enabled, the constraint points with a matching name attribute will have the corresponding transform applied.
Update Rest Length
When Transform Constraints is enabled, recomputes the restlength attribute for modified constraint primitives.