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This node reads an image file and automatically traces it, generating a set of faces around areas exceeding a certain brightness threshold. You can control this threshold and the resolution of the resulting faces.
Uses / Works in Relation With
Commonly followed by an Extrude SOP to generate beveled objects from logos, scans of geographical maps, etc. It can be animated by reading in a series of images.
Minimum brightness level that should be traced.
Add Point Texture
Toggles the creation of point texture UV coordinates.
Name of the file to use.
Scale to Size
Loads the file at the specified image size rather than its actual size.
The path to the COP to use.
Which frame(s) to use from a cop composed of a sequence of images.
Which planes to use as the source.
Attempts to remove borders from the trace.
The width of border to remove.
Enables the manual Step Size option
The distance between adjacent points.
Attempts to round corners.
Value controlling corner smoothing.
Fit to Curves
Attempts to map Bezier curves to trace.
Controls the accuracy of curve fitting.
Convert to Poly
Converts Fit to Curves to Polygons.
Level of Detail
Density of Polygon points.
Bridges all holes in the output for proper rendering.
Set this to Black for tracing white shapes on a black background, White for tracing black shapes on a white background, or "Same as (0,0)" to use the color of pixel (0,0) in the image to automatically guess the background color. For image sequences, you’ll usually want this set to Black or White, in case the shape overlaps pixel (0,0).