This node removes (or deactivates) voxels from VDB volume primitives that are outside the bounding box of the geometry given in the second input. A mask VDB may also be specified to perform an operation similar to an intersection.
Name(s) of the VDB primitives to clip. If empty, all VDBs are used. See specifying volumes.
When enabled, it specifies the VDB primitives from the second input to be used as a clipping mask.