Houdini 20.0 Nodes Geometry nodes

Feather Shape Organize geometry node

Organizes loosely drawn curves by name, so they can be input into Feather Template from Shape.

The Feather Shape Organize operator is used to organize loosely drawn curves by name, making them suitable for input into the Feather Template from Shape operator. It helps in preparing the curves for further processing and generation of feather templates.

The first input requires curves that determine the feather’s overall shape. Note that, when you draw the curves, you draw from bottom to top.

The second input is optional and you can connect profile curves to change the growing direction of the feather’s barbs. You must draw profile curves from shaft to edge.


You can read more about the creation of basic feather shapes on the Drawing feathers page.


No specific parameters are provided for this operator.

Geometry nodes