Houdini 20.0 Nodes Geometry nodes

Character Blend Shapes Extract geometry node

Outputs one of a character mesh’s blend shapes.

Since 19.0

This node gives you a list of a character’s blend shapes so you can select one to output.


Blend Shape

Specifies the name of the blend shape you want to extract.

In-Between Shape

When turned on, specifies the name of the in-between shape you want to extract. When turned off or empty, the hero shape is extracted instead.


When turned on, this node outputs the raw and potentially sparse contents of the blend shape primitive, rather than deforming the base mesh into the blend shape.

See also

Geometry nodes