Houdini 20.0 Nodes Geometry nodes

Labs Min Max Average 1.0 geometry node

Multiple Min/Max/Average analysis in a single node.

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This analyzes and gets the average, min, max, and different other values of an attribute using the same node.

Parameters

Attribute

Attribute to analyze.

Attribute Class

This is the class which the attribute starts in. It can be one of point, primitive, or vertex.

Attribute Rename

The new name for the attribute. There is a choice to add a prefix or a suffix.

Number of Analysis

Analysis Mode

The mode being used for the analysis to return a value.

Maximum

Picks the largest match.

Minimum

Picks the smallest match.

Average

The mean, or the sum of all matches divided by the number of matches.

Mode

The most common match. If there is more than one most common, it will be the minimum of the most common.

Median

The middle of the matches. If there is an even number of elements, it is the higher of the two possible middles.

Sum

All of the matches added together.

Sum of Squares

All of the matches squared, and then added together.

Root Mean Square

The square root of the average of the squares of all the matches.

First Match

The first valid match. For promoting points to primitives, this would be the point of the first vertex in the primitive.

Last Match

The last valid match. For promoting points to primitives, this would be the point of the last vertex in the primitive.

Prefix

The string that is added as a prefix to the new name of the attribute.

Suffix

The string that is added as a suffix to the new name of the attribute.

Promote to Detail Attribute

When this is enabled the attribute gets promoted to the Detail class.

Locals

See also

Geometry nodes