Houdini 22.0 Nodes Geometry nodes

Implicit Surface Velocity geometry node

Computes the velocity of an implicit surface.

Since 22.0

Computes implicit surface velocity based on changes in position, orientation, and parameters.

The velocity of an implicit surface can be evaluated with the implicitsurfacevel VEX function or visualized with the Implicit Surface Slice SOP.

Note

This node must be present in the network before calling implicitsurfacevel in VEX. Without it, the function returns zero with no error.

Parameters

Velocity Scale

Scales the resulting velocity.

Velocity Approximation

Backward Difference

Computes velocity using the current and previous frames.

Central Difference

Computes velocity using the next and previous frames.

Forward Difference

Computes velocity using the next and current frames.

See also

Geometry nodes