Since | 20.5 |
The disc generator wraps up some common functionality for generating discs for realtime vfx. You can quickly set the inner and outer radius, and modify the profile to shape the disc for multiple use cases. UVs are automatically laid out and adjusted with override controls.
パラメータ ¶
Orientation
Orientation of the shape.
Inner Radius
Defines the radius of the inner circle for the disc.
Outer Radius
Defines the radius of the outer circle for the disc.
Sides
Determines the number of sides the disc will have.
Divisions
Determines the number of polygon divisions from the inner edge to the outer edge of the disc.
Arc Start
Determines the starting point of the arc in degrees. That applies to the axis that is perpendicular to the plane the disc is oriented.
Arc End
Determines the ending point of the arc in degrees. That applies to the axis that is perpendicular to the plane the disc is oriented.
Inner Height
Determines the height of the inner circle. That applies to the axis that is perpendicular to the plane the disc is oriented.
Outer Height
Determines the height of the outer circle. That applies to the axis that is perpendicular to the plane the disc is oriented.
Enable Height Ramp
Uses a multiplier and a ramp to change the height profile of the disc.
Ramp Multiplier
Multiplies the effect of the curve ramp that is being used.
Curve Ramp
Applies the ramp to modify the height profile of the disc.
Add UVs
Generates UVs for the fill of the disc.