Houdini 20.0 Nodes Geometry nodes

Orient (layout brush) geometry node

Turns the assets you brush over toward a certain direction.

This node type is hidden. It is no longer supported.

This node is designed to customize the behavior of the Layout LOP. See the help for Layout for more information.

Note

This brush can only affect assets that were added in the current Layout node.

Parameters

Brush

Shape

Radius

The radius of the brush.

Soft Radius

The fraction of the brush radius where it starts to fall off to 0.0 at the edge. For example, if you set this to 0.5, the brush is at full strength in the inner half of the radius, and falls off from the halfway point to the outer edge.

Transform

Apply Once

When this is on, each asset will only be transformed a maximum of one time per stroke. If you turn this off, you can brush back and forth over the same asset to transform it multiple times in the same stroke.

Local Rotation

Override

When this is on the local space orientation of the asset is replaced with the values in Rotate.

Rotate

Amount to rotate by in local space.

World Rotation

Rotate

Amount to rotate by in world space.

See also

Geometry nodes