This brush can only affect assets that were added in the current Layout node.
Sets the brush to be either screen space or world space.
The radius of the brush.
The fraction of the brush radius where it starts to fall off to 0.0 at the edge. For example, if you set this to
0.5, the brush is at full strength in the inner half of the radius, and falls off from the halfway point to the outer edge.
When this is on, each asset will only be transformed a maximum of one time per stroke. If you turn this off, you can brush back and forth over the same asset to transform it multiple times in the same stroke.
When this is on the scale of the asset is replaced with the values in Scale and Uniform Scale.