Houdini 22.0 Nodes Geometry nodes

Stack (Paint Instances brush) geometry node

Stack assets along the surface normal.

This node is designed to customize the behavior of the Paint Instances LOP. See the help for Paint Instances for more information.

Overview

This node will stack the active prototypes along the surface normal. It has parameters to control horizontal and rotational perturbations to get natural variations in your stacks. This brush is excellent for things like stacks of books, if you want to align assets along an arbitrary line then check out the Line Brush.

See also

Geometry nodes